A hand-drawn adventure game

HOLLOW REALM

The creatures he drew were never imaginary.

From the original creature drawings of JASON RAYAMAJHI

Play free now In your browser • PC, tablet & phone • No download, no account, no ads

The story

Jason Rayamajhi is a young artist, not a warrior. When the glowing sketchbook on his desk opens a door, he discovers the Hollow Realm — a living world grown from every creature he ever drew. But the border between his world and theirs is breaking. Unfinished drawings and ink-drowned creatures are leaking through.

His only tool is the sketchbook itself. In Hollow Realm, nothing is killed: corrupted creatures are restored with sketch pulses, torn pages are healed, and the game's final confrontation is won by finishing a drawing — and finally giving it the name it always deserved.

The Seven Lost Pages — eight chapters, one promise kept

Chapter 1 — Page of Roots

Paper Forest

Meet Clawbush — Jason gave it claws because bushes were too boring. Cut the thorn wall and restore the Inkling Shade. Most monsters here are memories that hurt.

Chapter 2 — Page of Ink

Ink River

Frogtopus has too many legs (perfect amount). Pull the floating platforms into place and make the river tell the truth: Drownscratch was only waiting for color.

Chapter 3 — Page of Depth

Rootburrow Caverns

Wormagrass, chief tunnel inspector, digs up three buried memories — including the page Jason tore. Hollow Mole isn't blind. It has no direction.

Chapter 4 — Page of Wind

Windmill Plains

Chickwind is not stuck — it is strategically paused. Unfold the Sky Fold bridge and learn what EX-R.6 was drawn to be: Guardian of the Edge.

Chapter 5 — Page of Rhythm

Beatstone Village

The beat was stolen and Beat-Bife went silent. Step the rhythm — Root, Ink, Wind, Memory — and face Drumjaw, who swallowed sound so it would not hear the tearing.

Chapter 6 — Page of Current

Electric Reef

Octricity talks like a machine because Jason drew it beside a battery. Power three coral nodes and read the hidden message about the Guardian and the closed book.

Chapter 7 — Page of Memory

The Unfinished City

Where drawings with no ending wait. Give X Parasite the body it was promised, open the truth chamber, and face EX-R.6 — six arms, only three complete.

Finale — All seven pages

The First Sketch

Name the unnamed. Then put the pencil where the anger is: trace the six missing lines and complete EX-R.6 instead of destroying it. That is what makes Hollow Realm different.

The creatures

Every creature in the game began as a real drawing in Jason Rayamajhi's sketchbook. An in-game Creature Codex unlocks their stories as you meet them.

Clawbush

First companion. Cuts vines, senses corrupted pages, never leaves Jason's side.

Inkling Shade

A drawing drowning in spilled ink. Three sketch pulses set it free.

Rex

Once a corrupted file name. Finished, named, and the reason the border holds.

How this game began

It started with a folder of creature drawings by a kid named Jason Rayamajhi — bush-monsters with claws, ink blobs with hollow eyes, half-finished dragons. Instead of staying on paper, they became a world.

"You gave me mine." — Clawbush, on how he got his name

The whole game keeps that spirit: the art style is pencil on paper, the music is sketched in code, and the hero wins with imagination instead of a sword. Jason is credited on the title screen, in the game, and right here — because the universe is his.

Questions, answered

Is Hollow Realm free?

Yes — completely free, with no ads, no purchases, and no account. It runs in your browser on PC, tablet, and phone.

Who made the creatures?

Every creature began as an original hand-drawn artwork by Jason Rayamajhi, a young artist. The game is built on his creature universe and credits him by name.

Is there fighting?

There are encounters, but nothing is ever killed. Corrupted creatures are restored with sketch pulses and become peaceful spirits. The finale is resolved by finishing an abandoned drawing, not defeating it.

Can I install it like an app?

Yes. Open the game in Chrome or Edge and choose Install — it joins your PC or phone home screen and works offline. Progress saves automatically.

How long is it?

Three full chapters today — about 30–45 minutes of story — with more in development.

Enter the Hollow Realm WASD to move • E to interact • Space to sketch — or just tap, on a phone